Monster Meals: Big Bite Diner FACT SHEET Updated: 2026-10-18 Developer: Giant Warrior Studio Publishers: Giant Warrior Studio; GoGo Games Interactive Platforms: PC (Windows); Consoles Players: 1–4 PC: 1–4 players, in local or online co-op. Release: Q1 2027 (PC) Status: In development Genre: Cooking, management and roguelite exploration Modes: Solo or local/online co-op for up to 4 players on PC. Controls (PC): Full controller support, as listed on Steam. Languages (PC): English, French, Italian, German, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Japanese, Portuguese - Brazil, Russian, Traditional Chinese PC (Steam), planned for Q1 2027. Console versions confirmed by the studio; console store pages and release dates have not been published yet. Cook bizarre meals for hungry monsters using ingredients you gather while exploring. Upgrade your diner through a daily loop of exploring, cooking and serving. Play solo or with friends in full co-op. Monster Meals: Big Bite Diner combines exploration, cooking and restaurant management. Before service, players go on expeditions to collect ingredients. Back in the kitchen, they choose the menu, prepare dishes and serve monsters with limited patience. Procedurally generated expeditions take players through biomes including the city, sewers, desert and forest. New stations and permanent upgrades support the diner’s growth. The game can be played solo or cooperatively with up to four players. FEATURES - Cooking + exploration gameplay loop - Procedural roguelite exploration - Multiple biomes to explore (city, sewers, desert and forest) - Precision cooking minigames - Monster customers with patience systems - Persistent upgrades between days - Solo or 4-player cooperative play DEVELOPMENT HISTORY Monster Meals: Big Bite Diner is a sequel to Monster Meals, bringing its characters and themes into a larger project. Combining exploration and restaurant management was part of the original idea for the first game, but that scope was reduced so it could be completed and released. Big Bite Diner returns to that idea, expanding the Monster Meals world through ingredient-gathering expeditions, diner upgrades and a daily loop of exploring, cooking and serving. OFFICIAL LINKS Steam: https://store.steampowered.com/app/4209940/Monster_Meals_Big_Bite_Diner/ Trailer: https://www.youtube.com/watch?v=jnAN_qPbM_w Drive: https://drive.google.com/drive/folders/1RNnGtDpLrgU0ZQ26qMBkKoCp_GtrBSI3 Press: contact@giantwarriorstudio.com To request a key or review build, contact us with your outlet or channel, preferred platform and planned coverage. PRESS FILES Announcement trailer (PT-BR; MP4): https://drive.google.com/file/d/1n8w4qO88X7DWIZaKAandnYnWEDfl03NR/view Announcement trailer (EN; MP4): https://drive.google.com/file/d/1pXEqjQ2j_sFZr1TGUq3lpaBhscbSeGTd/view Vertical announcement trailer (PT-BR; MP4): https://drive.google.com/file/d/1eo5mwraRj2PyfdQlD_AG6Muv-ez0u7ZM/view Landscape key art with logo (PNG · 1920 × 1080): https://www.giantwarriorstudio.com/press/big-bite-diner/key-art/MonsterMeals_BigBiteDiner_KeyArt_Horizontal_WithLogo_1920x1080.png Landscape key art without logo (PNG · 1920 × 1080): https://www.giantwarriorstudio.com/press/big-bite-diner/key-art/MonsterMeals_BigBiteDiner_KeyArt_Horizontal_NoLogo_1920x1080.png Portrait 4:5 key art with logo (PNG · 1080 × 1350): https://www.giantwarriorstudio.com/press/big-bite-diner/key-art/MonsterMeals_BigBiteDiner_KeyArt_Vertical_WithLogo_1080x1350.png Portrait 9:16 key art with logo (PNG · 1080 × 1920): https://www.giantwarriorstudio.com/press/big-bite-diner/key-art/MonsterMeals_BigBiteDiner_KeyArt_Vertical_WithLogo_1080x1920.png Transparent logo (PNG · 4000 × 2073): https://www.giantwarriorstudio.com/press/big-bite-diner/logos/MonsterMeals_BigBiteDiner_Logo.png Silent gameplay loop — Expeditions (MP4 · 1170 × 420): https://www.giantwarriorstudio.com/media/games/big-bite-diner/expeditions.mp4 Silent gameplay loop — Cooking (MP4 · 1170 × 420): https://www.giantwarriorstudio.com/media/games/big-bite-diner/daily-cycle.mp4 This is a versioned selection of assets. Refer to each platform store for edition-specific information.